Expansio
Expansio is my entry for the GMTK Game Jam 2024. For the theme "Built to scale" I made a game where you need to survive and kill to grow larger, and achieve a highscore.
How to play:
You can move using standard WASD, and aim using your mouse. You can hold your left mouse button to shoot continuously, or click to shoot manually (which is a bit faster if you click fast enough). Shoot your enemies and consume their health to grow yourself, but watch out, enemies will do the same! Survive while being as large as possible to accumulate the best score! Can you beat mine?
Dev highscore: 2702
Accessibility:
Considering the fact this is a game jam game, not a lot of effort has gone towards making this game accessible, so it might be difficult for people with color blindness, and it contains bright lights, so be careful if you're sensitive to that.
Credits:
Everything was made by me in the 96 hour window of the GMTK Game Jam 2024, except for the music. The music is by DOS88, obtained from https://dos88.itch.io/dos-88-music-library under creative commons.
Updated | 23 days ago |
Published | 25 days ago |
Status | In development |
Platforms | Windows, HTML5 |
Rating | Rated 2.5 out of 5 stars (2 total ratings) |
Author | Floris0106 |
Genre | Shooter |
Tags | 2D, Arcade, Game Maker's Toolkit Jam, High Score, Singleplayer, Unity |
Comments
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Cool little arcade game, although a bit repetetive
Cool game ! It fits well the theme. Perhaps in the remaining time consider adding other enemies with other motifs. Because as it is now, I think the gameplay loop can quickly become boring.
If you want to test back our game for the GMTKGame Jam 2024 : Feed The Beast. Feedbacks are appreciated too.
Thank you! If I have enough time, I might add another enemy type with different behavior to the final version, but considering that might also introduce new bugs, I might just leave it as is. I'll definitely play your game once the jam is over!
I want autofire
Good concept, but I feel the execution could use a bit of work.
I like the vibrant colors and geometric shapes but the checker pattern is not easy on the eyes.
I really wish I could hold to shoot rather than clicking a ton.
I'm also not sure how to get points. I killed quite a few enemies but my points never got higher than 10. Some clarity around scoring would go a long way.
I found that if I lured the red guys towards each other they would fight each other and I could snipe them from afar. Which was actually pretty fun, but feels unintentional?
It's good bones but needs a bit more time to cook.
Autofire is planned for the final version. Every second, your score is incrementeel by your size, so stay as large as possible for as long as possible. Enemies targeting each other is intentional, because as more spawn it would become impossible very quickly if they're all targeting you.